package sk.fei.vrml.main;

public class Constants {
	public final static int AddCubeCursor = 1;
	public final static int AddSphereCursor = 2;
	public final static int AddCylinderCursor = 3;
	public final static int AddConeCursor = 4;
	public final static int AddTextCursor = 5;
	public final static int AddViewCursor = 6;
	public final static String Box = "Kocka";
	public final static String Sphere = "Gula";
	public final static String Model = "Model";
	public final static String Cylinder = "Valec";
	public final static String Cone = "Kuzel";
	public final static String Text = "Text";
	public final static String Transform = "Transformation";
	public final static String Appearance = "Appearance";
	public final static String Background = "Background";
	public final static String Shape = "Shape";
	public final static String View = "Viewpoint";
	
	public final static int ImageTexture = 1001;
	public final static int MovieTexture = 1002;
	public final static int PixelTexture = 1003;
}
